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Store Capes and Crooks - A 5e Superhero RPG
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Capes and Crooks - A 5e Superhero RPG

$14.99

Hardcover Available on Drive Thru RPG CLICK HERE

PDF DOWNLOAD PRODUCT

Get Editable and Pregen Character Sheets here: https://rebrand.ly/cnccharacters

Capes and Crooks utilizes the core rules for the 5th Edition of the world’s greatest roleplaying game and adds its own unique twist. You will take on the role of a superhero (or a villain if you prefer) and completely customize your character with unique origins, roles, powers, and alter-egos. With a group of friends and a bit of imagination, you will strike out on dangerous missions and terrifying challenges, from stopping bank robbers and handling deadly hostage negotiations to slaying monstrosities created from a mad scientist’s experimentations. You will also have to deal with the realities of a law and order society that doesn’t exactly look kindly on those with powers. This book contains a world setting, character creation rules, equipment, powers, enhancements, magic items/tech, monsters, villains & NPC’s, and a full adventure.

Capes and Crooks takes place in the ultra-modern world of Terra, a place of science, technology, evolution and even ancient lost magic. 25 years ago people around the world found themselves mysteriously imbued with fantastical gifts. Now called deviants, these people take on many roles as they struggle to find their place in this new world. Some wish to use their gifts to help others, some to gain wealth and power, and some to do evil to satisfy their darkness. In a world where what is right, and what is the law often conflicts, how will you choose to use your powers and conceal your identity from those who wish to stop you?

There will always be good and evil; light and dark. There will always be Capes and Crooks!

Add To Cart

Hardcover Available on Drive Thru RPG CLICK HERE

PDF DOWNLOAD PRODUCT

Get Editable and Pregen Character Sheets here: https://rebrand.ly/cnccharacters

Capes and Crooks utilizes the core rules for the 5th Edition of the world’s greatest roleplaying game and adds its own unique twist. You will take on the role of a superhero (or a villain if you prefer) and completely customize your character with unique origins, roles, powers, and alter-egos. With a group of friends and a bit of imagination, you will strike out on dangerous missions and terrifying challenges, from stopping bank robbers and handling deadly hostage negotiations to slaying monstrosities created from a mad scientist’s experimentations. You will also have to deal with the realities of a law and order society that doesn’t exactly look kindly on those with powers. This book contains a world setting, character creation rules, equipment, powers, enhancements, magic items/tech, monsters, villains & NPC’s, and a full adventure.

Capes and Crooks takes place in the ultra-modern world of Terra, a place of science, technology, evolution and even ancient lost magic. 25 years ago people around the world found themselves mysteriously imbued with fantastical gifts. Now called deviants, these people take on many roles as they struggle to find their place in this new world. Some wish to use their gifts to help others, some to gain wealth and power, and some to do evil to satisfy their darkness. In a world where what is right, and what is the law often conflicts, how will you choose to use your powers and conceal your identity from those who wish to stop you?

There will always be good and evil; light and dark. There will always be Capes and Crooks!

Hardcover Available on Drive Thru RPG CLICK HERE

PDF DOWNLOAD PRODUCT

Get Editable and Pregen Character Sheets here: https://rebrand.ly/cnccharacters

Capes and Crooks utilizes the core rules for the 5th Edition of the world’s greatest roleplaying game and adds its own unique twist. You will take on the role of a superhero (or a villain if you prefer) and completely customize your character with unique origins, roles, powers, and alter-egos. With a group of friends and a bit of imagination, you will strike out on dangerous missions and terrifying challenges, from stopping bank robbers and handling deadly hostage negotiations to slaying monstrosities created from a mad scientist’s experimentations. You will also have to deal with the realities of a law and order society that doesn’t exactly look kindly on those with powers. This book contains a world setting, character creation rules, equipment, powers, enhancements, magic items/tech, monsters, villains & NPC’s, and a full adventure.

Capes and Crooks takes place in the ultra-modern world of Terra, a place of science, technology, evolution and even ancient lost magic. 25 years ago people around the world found themselves mysteriously imbued with fantastical gifts. Now called deviants, these people take on many roles as they struggle to find their place in this new world. Some wish to use their gifts to help others, some to gain wealth and power, and some to do evil to satisfy their darkness. In a world where what is right, and what is the law often conflicts, how will you choose to use your powers and conceal your identity from those who wish to stop you?

There will always be good and evil; light and dark. There will always be Capes and Crooks!

"Thank you for Capes and Crooks, I think it is an incredibly fun concept. I love the flexibility it provides, the fact that I, as a GM, will be able to encourage the players to use their powers however suits their character, whether they're using some sort of power as if it was from a gadget or natural innate ability is lots of fun." Harry B.

"Just finished reading through Capes and Crooks, I am absolutely loving it, myself and my gaming group are looking forwards to trying it out this upcoming Monday!" Philip C.

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